<?xml version="1.0"?>
<XnaContent><Asset Type="RolePlayingGameData.Chest">
  <Name>Steel Helmet</Name>
  <Gold>0</Gold>
  <Entries>
    <Item>
      <ContentName>Armor\SteelHelmet</ContentName>
      <Count>1</Count>
    </Item>
  </Entries>
  <TextureName>Chest1b</TextureName>
</Asset></XnaContent>